AI Insights · Timothy · October 2024
Top 5 PVP Games Performance in UAE for Q3 2024
Explore the performance of the top 5 PVP games in the UAE for Q3 2024, highlighting trends in downloads, revenue, and active users.
In the third quarter of 2024, the top five PVP games in the United Arab Emirates showed varying trends in downloads, revenue, and active user engagement. The data, sourced from Sensor Tower, provides insights into the performance of these popular gaming applications on a unified platform.
Roblox from Roblox Corporation saw its weekly revenue fluctuate throughout the quarter, ranging from approximately $146K to $238K. Downloads peaked at around 23K in late July, before declining to 17K by the end of September. Meanwhile, active users remained relatively stable, starting at 409K and slightly decreasing to 383K by the quarter's end.
Whiteout Survival, published by Century Games, experienced a peak in revenue in early September at $465K, with a notable dip to $151K later in the month. Download numbers were highest at the beginning of the quarter with 32K, gradually decreasing to 17K by September. Active users showed a gradual increase, starting at 71K and reaching 78K by the end of the quarter.
Tencent's PUBG MOBILE displayed significant revenue fluctuations, peaking at $456K in early July and settling at $248K by the end of September. Downloads varied, with a peak of 21K in early September and a decline to 14K by the month's end. The game maintained a strong active user base, with numbers fluctuating between 531K and 604K throughout the quarter.
Subway Surfers by Sybo Games showed modest revenue figures, peaking at $1.4K in mid-August. Downloads saw an initial high of 22K in mid-July, followed by a decrease to 14K by the end of September. Active users started at 277K, decreasing to 228K towards the quarter's end.
Ludo King from GAMETION GLOBAL TECHNOLOGIES showed a stable revenue trend, with a peak of approximately $1K in early September. Downloads were highest in late August at 21K, before settling at 16K by the end of September. The game's active user base saw a gradual increase, starting at 117K and ending at 125K.
For more detailed insights and data on these applications, visit Sensor Tower.